" Everything is my demon muse. I have a muse which whispers in my ear and says, 'Do this, do that,' but it's my demon who provokes me. "
author | |
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name | Wicked |
age | 30s. |
pronouns | She/Her/Hers. |
timezone | Central Time Zone. |
ㅤPatience ㅤ Please be patient with me when it comes to writing with me. After I do have a full time job that requires me to go in at 9:30am to 6:30pm central time. I have 1 day off which is on Wednesday and even then I go to Yoga Class at 9:30 to 10:30 but sometimes it last a bit longer.
ㅤWriting Style ㅤ I am normally a para to multipara rper. However I will do one liners when it calls for it. Such as a banter and what not.
ㅤMuses ㅤ As of right now I have 4 muses that are up for graps to start a storyline with. I will be adding more when the time calls for it or what not.
ㅤMPreg Storylines ㅤ I do roleplay storylines where most of my characters will get pregnant. If that is a problem then let me know. Current characters that follow the Mpreg storyline is: Pride {Leader of the 7 deadly sins} and due to the fact he's a dragon, Ariess .
ㅤPersonalities ㅤ Each of my characters have their own personalities. That isn't who I am in RL so please don't be offended how how my characters react in character.
ㅤConnectionsㅤ All my characters could use connections with reason. Depending if they are in the same RPG or not.
ㅤRPGsㅤ This carrd is an easy way to list all the RPGs I'm in and what not. Right now I only have 1 RPG listed. Even if a character of mine is in a RPG we can still do 1x1 rps in DMs.
ㅤVerses ㅤ The types of verses I rpg are supernatural {TV and non TV show based}, Fandoms and Original Concept types of RPGs.
Midnight Falls
This RPG is somewhat based on Hazbin Hotel with a twist. You'll see not will you see Beings of Heaven and Beings of Hell, you'll see Earthlings and other species such as dragons.
verse name
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verse name
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verse name
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Pride
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character name | ||
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name | Pride | Alastair Knight {mortal realm name} |
other names | Sebastian Winters {formerly} | |
age | As old as Lucifer maybe older. | |
pronouns | He/His/Him | |
origin | Heaven |
height 5'8".
weight 134lbs.
eyes Dark Brown/Purple.
hair Purple.
scars scars.
face claim AI Generated.
languages languages.
etnicity Korean/Asian.
parents It's implied that it's GOD.
mbti mbti.
alignment Evil.
== Postive Traits ==
1. Charismatic: Pride has a magnetic personality that naturally draws others to him, making him well-liked and influential.
2. Protective: He has a strong instinct to safeguard those he cares about, showing a deep sense of loyalty and commitment.
3. Resourceful: Pride is highly adaptable and able to make the best of any situation, often finding creative solutions to complex problems.
4. Reflective: He possesses the ability to introspect and learn from his experiences, leading to personal growth and understanding.
5. Determined: Pride is resolute in his goals and ambitions, demonstrating perseverance in the face of adversity.
== Neutral Traits ==
1. Secretive: He tends to keep his thoughts and feelings to himself, preferring to maintain an air of mystery about his intentions.
2. Enigmatic: Pride often leaves others guessing about his true nature, which can be both intriguing and perplexing.
3. Cautious: He approaches situations with care, weighing the potential risks before taking action.
4. Nostalgic: Pride sometimes looks back on his past with longing, showing an appreciation for his history and experiences.
5. Independent: He values his autonomy, preferring to rely on his own capabilities rather than seeking help from others.== Negative Traits ==
1. Manipulative: Pride can be cunning in his interactions, using his charm and intelligence to influence others for his own ends.
2. Fearful: An underlying fear of losing control or power can drive him to make decisions that are not always in the best interest of others.
3. Proud: As his name suggests, he can be excessively confident in his own worth and abilities, sometimes to the point of arrogance.
4. Aloof: Pride may come across as detached or unapproachable, keeping an emotional distance from those around him.
5. Ambivalent: At times, he may seem indecisive or conflicted about his desires and the correct path to take, leading to inaction or inconsistency.
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Biography
Yet, within its luminous sheen lay a concealed shadow, an imperceptible flaw that would unravel the very fabric of the celestial order. For pride, in its excess, began to whisper seditious thoughts into the hearts of the divine host, its voice sweet as nectar, its words as seductive as the forbidden fruit.
Among those who heeded this insidious call was Samael Lightbringer, the Archangel of exceptional radiance. His wings, once white as the purest snow, were the envy of the heavenly domain. Samael, whose name meant "Venom of God," was revered for his wisdom and beauty, a paragon of angelic grace. But as Pride's influence seeped into his being, a transformation, both wondrous and terrible, took place. The once-virtuous Samael became enamored with his own splendor, his mirror reflecting not the light of God but the darkness of hubris. In this metamorphosis, he shed his hallowed name and donned a new one—Lucifer Morningstar, the Bearer of Light turned harbinger of rebellion.
In the wake of their celestial defiance, Lucifer Morningstar and Lilith reveled in their dominion over the infernal kingdom. It was here that Pride, the catalyst of their rebellion, proposed to create a lineage to immortalize their reign and captivate the mortal world. With Lucifer's interest piqued and Lilith's creative flair ignited, the pair set about crafting siblings for Pride, each to personify humanity's darkest inclinations.
The first of these new entities was Greed, sculpted largely by Lilith's hand as a being of relentless ambition and avarice. Pride, filled with satisfaction, designated Greed the second in command, a relentless pursuer of wealth and dominion. Following Greed, Lust and Envy were brought into being, Lust with her entrancing beauty and seductive power, and Envy with her covetous gaze and simmering malcontent.
The final trio—Gluttony, Wrath, and Sloth—completed the family, each manifesting their respective excesses: Gluttony's insatiable consumption, Wrath's fiery vengeance, and Sloth's profound indolence. Together, they formed the Seven Deadly Sins, a formidable assembly under Pride's leadership, destined to entwine their essence with human fate and stand in stark contrast to the celestial virtues they once knew.
Centuries after the celestial rebellion, in the liminal spaces where magic weaves into reality, Cedric Hawthorne, a warlock of exceptional power and mystery, lived a life of solitude. His mastery of the arcane was unparalleled, his soul a repository of ancient secrets. It was on a moonless night, cloaked in the mists of his own conjuring, that Cedric drew the attention of Pride. Despite its typical detachment, Pride was captivated by Cedric's enigmatic aura, experiencing an unprecedented and profound affection for the mortal spellcaster.
As Pride and Cedric's paths intertwined, a secretive romance blossomed, a mingling of otherworldly power and human intimacy. In Cedric's arms, Pride encountered vulnerability, an unfamiliar and thrilling sensation, while Cedric's magic flourished to new heights, invigorated by the sin's presence. Together, they forged a bond that defied realms, and from their love, a daughter was born—part celestial, part terrestrial, and the embodiment of their union's profound duality.
To protect this new life and the future she held, Pride concealed her and Cedric from the world, especially from the scrutinizing gaze of Lucifer Morningstar. They withdrew to a haven beyond the reach of heaven and hell, where Pride could watch over their child's growth and her father's teachings in peace. In this secluded refuge, Pride discovered a love so pure and profound that it overshadowed the splendor of its own celestial past, a love that was worth every sacrifice and secret kept, marking a new chapter far from the Morningstar legacy.
In the present day, the celestial being once known as Pride has meticulously crafted a new identity amidst the mortals, assuming the name Alastair Knight. Renowned as a charismatic celebrity, Alastair basks in the adulation of fans and the spotlight of fame, his former celestial grandeur now manifesting as a star's allure. His life is a carefully orchestrated masquerade, one that hides his true nature and ancient lineage from the prying eyes of the world.
Amidst the glittering chaos of his celebrity life, Alastair maintains a complex 'friends with benefits' relationship with Cain Morningstar, the enigmatic son of Lucifer. Their connection is a tangled web of desire and convenience, a dalliance that serves to sate their mutual need for distraction and the thrill of the forbidden. Unbeknownst to Cain, this liaison has resulted in an unexpected consequence—Pride is expecting an offspring, a new scion of the Morningstar bloodline.
Burdened with this secret, Pride, now Alastair, is gripped by a deep-seated fear. The revelation of this child could amplify Lucifer's already formidable influence over him, tightening the noose of control that has long been a shadow in his life. Thus, he remains silent, withholding the truth from his siblings, from Cain, and from Lucifer himself. The weight of this impending birth is his cross to bear alone, a secret that could upheave the delicate balance of power and unleash unforeseen ripples through the realms of both heaven and hell.
Unbeknownst to Pride, the mortal world harbors a lineage steeped in ancient magic and celestial heritage that has eluded his watchful gaze. Ezra Wolfe, a figure whose life is entwined with the mysteries of nature, stands as a living testament to the legacy of Pride's first and most profound love. Ezra, along with his twins, Ezra Jr. and Annabelle, carry the blood of Pride's daughter with Cedric Hawthorne, a lineage that has blossomed through the centuries, unbeknownst to the celestial being who once sought to protect his progeny from the celestial conflicts.
The Wolfe family is unique, embodying the dual essence of their heritage as both werewolves and wiccans. They navigate the world with the innate strength and intuition of their lycanthropic nature, coupled with the wisdom and power drawn from their wiccan ancestry. This blending of potent bloodlines grants them abilities that are rare and formidable, allowing them to stand as guardians of the balance between the natural and the supernatural.
Pride, now Alastair Knight, remains oblivious to the existence of these remarkable descendants. The twins, Ezra Jr. and Annabelle, continue to thrive in the shadows, their true potential and the depth of their lineage veiled from the eyes of their celestial ancestor. As they come into their own, straddling the realms of the arcane and the wild, their connection to Pride lies dormant, a secret chapter in the grand saga of a family that has spanned the divide between heaven and earth.
Abilities
Prideful Proclamation Active
Description: Pride can declare an edict with such authority that it temporarily boosts the capabilities of allies, instilling them with unwavering confidence.
Drawbacks: Allies may become reckless under the influence of this skill, ignoring strategy and rushing headlong into danger. Monarch's Mandate (Sibling-Affecting Skill) Active
Description: With a mere gesture, Pride can command his siblings to perform at their peak, overriding their will with his own.
Drawbacks: This skill can cause resentment and rebellion among his siblings, and overuse can weaken their natural initiative and independence. Grandeur's Grasp Active
Description: Pride can extend his reach, manipulating objects from afar as if by an invisible hand, showcasing his control and power.
Drawbacks: This skill is taxing on Pride's mental focus, and overextension can leave him vulnerable to physical attacks. Vanity's Veil Active
Description: Pride cloaks himself in an illusion of grandiosity, becoming untouchable as enemies find themselves attacking mere afterimages.
Drawbacks: The illusion can become addictive, and Pride may lose touch with reality, struggling to discern his true form. Dominion's Distortion (Reality-Warping Skill) Active
Description: Pride bends reality to his will, creating spatial anomalies that can disorient and trap foes.
Drawbacks: This skill risks tearing the fabric of reality, potentially unleashing chaos that even Pride cannot control. Ego's Echo Passive
Description: Pride's mere presence intimidates others, passively diminishing their will to fight against him.
Drawbacks: This passive effect can isolate Pride, as even allies may feel uneasy around him, leading to a lack of genuine connections. Self-Sustaining Superiority Passive
Description: Pride's self-belief is so strong that it passively regenerates his health, as he deems himself too important to fall.
Drawbacks: This self-assurance can make Pride complacent, neglecting to take necessary precautions in battle and everyday life. Aristocrat's Aegis Passive
Description: Pride possesses a natural shield that deflects minor attacks, a testament to his perceived invincibility.
Drawbacks: The shield doesn't protect against concentrated or unexpected attacks, and Pride may not react in time if he relies on it too heavily. Infallible Instinct Passive
Description: Pride's belief in his own judgment is so absolute that he can sense when an enemy is lying or hiding something.
Drawbacks: This skill can make Pride dismissive of others' opinions and insights, potentially overlooking valuable information. Contemptuous Countenance Passive
Description: Those who dare gaze upon Pride find themselves feeling unworthy, passively reducing their effectiveness in his presence.
Drawbacks: This passive skill can cause underestimation of opponents who might be immune or resistant, leading to unexpected challenges.
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character name | |
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name | Ariess |
age | Unknown |
pronouns | He/His/Him |
origin | Dragon Realm |
height height.
weight weight.
eyes eye color.
hair hair color.
scars scars.
face claim face claim.
languages languages.
etnicity ethnicity.
parents parents.
mbti mbti.
alignment alignment.
loves anything shiny.
== Positive Traits ==
1. Noble: Ariess carries himself with a regal bearing and a deep sense of responsibility toward his people and realm.
2. Wise: His experiences on Earth and the teachings of Drakoria have instilled in him a profound wisdom that guides his decisions.
3. Valiant: Ariess is courageous and bold, often the first to lead the charge in defense of his realm.
4. Benevolent: He has a kind heart, showing mercy and offering aid to those in need, regardless of their status or species.
5. Adaptable: His experiences on Earth have made him flexible and open-minded, able to adjust to new situations quickly.
= Neutral Traits =
1. Observant: Ariess is keenly aware of his surroundings and the subtleties of diplomatic interactions.
2. Reserved: He often maintains a certain distance, preferring to watch and listen rather than dominate conversations.
3. Diplomatic: Ariess approaches conflicts and negotiations with a level head, striving for fair and peaceful resolutions.
4. Inquisitive: Ariess has an insatiable curiosity that drives his quest for knowledge, both within Drakoria and on Earth.
5. Methodical: He approaches problems and challenges with a systematic mindset, carefully planning his actions and considering all outcomes.= Negative Traits =
1. Aloof: His regal demeanor can sometimes come across as distant or unapproachable to those not familiar with him.
2. Stubborn: Once Ariess has made up his mind, it can be difficult to persuade him otherwise, even in the face of new evidence.
3. Brooding: At times, Ariess can become caught up in his own thoughts and concerns, leading to a somewhat moody disposition.
4. Overburdened: The expectations placed upon him as the future king can lead to moments of overwhelming stress.
5. Detached: His duties and the weight of his future kingship can cause him to detach emotionally from those around him.
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Biography
Ariess was hatched in the Celestial Eyrie, the highest peak of the Dragonspire Mountains, where the air shimmered with the power of the elemental energies. His first breath was a gale that swept over the realm, and his first cry was a sonorous call that resonated with the deep, underlying magic of the land. His scales glistened like molten gold, reflecting the eternal flames that danced in the sky above Drakoria, a testament to his noble heritage and the fierce spirit that dwelled within him.
Raised by the venerable Dragon King Auraxis and the wise Dragon Queen Selenyx, Ariess grew up in the opulent halls of the Obsidian Palace. Here, the walls were encrusted with precious gems, and the floors were inlaid with runes of power. The palace was not only a fortress but also a living archive of the ancient wisdom of dragonkind. It was within these walls that Ariess learned the arts of draconic diplomacy, warfare, and the delicate balance of power that kept the realm in harmony with the lesser creatures that called it home.
The young prince spent his days exploring the vast territories of Drakoria, from the molten rivers of the Firelands to the crystalline forests of the Icebound Reaches. He learned to harness the elements, to speak with the wind, and to command the very storms. His tutors were the elemental wyrms, the ancient guardians of Drakoria's most sacred sites, who taught him the secrets of the arcane and the history of the stars under which they flew.
As he matured, Ariess's prowess as a dragon grew to match his intellect and his heart. His presence alone could quell strife among his kin, and his voice could inspire unity in times of discord. It was said that when Ariess spread his wings, the horizon itself seemed to widen in awe, and when he took flight, the realm held its breath in wonder.
The Crown Dragon Prince was more than just royalty; he was a symbol of the hope and strength that Drakoria embodied. His destiny was intertwined with the fate of the realm, and as he grew ever closer to the day he would ascend to the throne, the denizens of Drakoria whispered of the golden age that would come—an age of prosperity and peace, an age ushered in by the wings of Ariess, the Crown Dragon Prince.
Abilities
Flame Surge Active
Description: Ariess can unleash a powerful blast of dragon fire capable of incinerating anything in its path. The fire conforms to his will, allowing him to shape it into walls or spheres of flame.
Drawbacks: The intense heat generated can temporarily weaken the surrounding structure of his lair or the environment, and the ability requires a recovery period due to the immense energy expended. Stone Meld Active
Description: The intense heat generated can temporarily weaken the surrounding structure of his lair or the environment, and the ability requires a recovery period due to the immense energy expended.
Drawbacks: This ability requires significant concentration, and if disrupted, Ariess could become temporarily trapped within the stone. Astral Wind Active
Description: Ariess can create gusts of wind imbued with stellar energy, capable of slicing through the toughest armor and clearing large areas.
Drawbacks: The winds can be difficult to control and may cause unintended widespread damage. Additionally, the use of stellar energy can leave Ariess feeling drained. Tempest Wingbeat Active
Description: With a powerful flap of his wings, Ariess can summon fierce storms, complete with howling winds and bolts of lightning.
Drawbacks: This ability can become unpredictable, and controlling such a storm requires intense concentration, which can leave Ariess mentally fatigued. Inferno Breath Active
Description: Ariess can unleash a torrent of flames with the intensity of a volcanic eruption. This breath can melt the strongest metals and incinerate vast areas.
Drawbacks: The Inferno Breath takes a considerable amount of energy to produce, leaving Ariess temporarily drained and vulnerable after use. Cryosleep Recovery Passive
Description: When injured, Ariess can enter a state of deep hibernation in cold environments to accelerate his healing process
Drawbacks: While in this vulnerable state, he is unaware of his surroundings and unable to defend himself, requiring protection from others. Stormsense Passive
Description: Ariess has an intuitive sense of upcoming storms and can navigate through the most tumultuous weather with ease.
Drawbacks: This ability can become overwhelming in regions with constant storm activity, leading to sensory overload and requiring Ariess to seek shelter to regain his composure. Flameheart Endurance Passive
Description: Ariess's inner fire grants him resistance to heat and flames, allowing him to traverse through lava flows and fiery environments unharmed.
Drawbacks: This same resistance makes him more susceptible to cold, as his body is less adapted to regulate temperature in freezing conditions. Mystic Veil Passive
Description: Ariess's presence can go unnoticed by lesser creatures, as he can blend the elemental energies around him to camouflage and move stealthily.
Drawbacks: This ability is less effective against beings with strong magical senses or those familiar with draconic energy, and it cannot be maintained if Ariess engages in combat or uses other active abilities. Electroconductive Claws Passive
Description: Ariess' claws can naturally conduct electricity, allowing him to draw in and neutralize electric charges from the environment or attacks.
Drawbacks: While this ability protects him from electrical harm, it can inadvertently attract lightning during storms, putting him at risk.
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Soliders
Lucifer
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character name | ||
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name | Samael Lightbringer {Formerly} | Lucifer Morningstar {Currently} |
age | Anicent | |
pronouns | He/His/Him | |
origin | Heaven |
height height.
weight weight.
eyes eye color.
hair hair color.
scars scars.
face claim face claim.
languages languages.
etnicity ethnicity.
parents parents.
mbti mbti.
alignment alignment.
= Positive Traits =
1. Charismatic – Lucifer possesses a magnetic personality that draws others to him, making him a natural leader and influencer.
2. Strategic – He is often several steps ahead of others, able to craft complex plans and navigate difficult situations with ease.
3. Resilient – Lucifer demonstrates a remarkable ability to recover from setbacks and adapt to new challenges, no matter the circumstances.
4. Protective – Despite his reputation, Lucifer can be fiercely protective of those he cares about, often going to great lengths to safeguard them.
5. Intellectually Curious – He has an insatiable desire for knowledge and understanding, always seeking to learn more about the world and its workings.
= Neutral Traits =
1. Enigmatic – Lucifer is often shrouded in mystery, leaving others unsure of his true motives and thoughts.
2. Independent – He values his autonomy highly, preferring to make his own decisions without owing allegiance to any other entity.
3. Discerning – Lucifer has an eye for detail and can distinguish the fine points in complex situations, which is neither inherently good nor bad.
4. Ambitious – He has grand aspirations and desires to achieve great things, a trait that is admirable but not necessarily moral or immoral.
5. Proud – Lucifer exhibits a strong sense of self-worth and confidence in his abilities, which can be seen as both a strength and a flaw.= Negative Traits =
1. Manipulative – He often uses his charm and intelligence to influence others for his own benefit, sometimes at their expense.
2. Vengeful – When wronged, Lucifer can hold grudges and seek retribution, sometimes in disproportionate measure.
3. Hedonistic – His pursuit of pleasure and indulgence can lead to excess and disregard for the consequences of his actions.
4. Arrogant – Lucifer's high self-regard can sometimes tip into arrogance, causing him to underestimate others and overlook important details.
5. Ruthless – In pursuit of his goals, Lucifer can display a willingness to take extreme measures, showing little regard for the collateral damage inflicted on others.
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Biography
Samael was not merely an embodiment of light; he was its harbinger, a beacon that shone with unwavering hope and promise. His essence was a guiding star for the cosmos, and alongside him, in the celestial dance, was Solas, the female Angel of Astrology. Solas, whose very being was intertwined with the mysteries of the stars and the patterns of fate, found a kinship with Samael that transcended the ordinary. Her insights into the celestial movements complemented Samael's radiant purpose, and together, they charted the heavens with divine precision.
Their relationship was a confluence of knowledge and light, with Solas's gentle guidance through the constellations echoing the brilliant trail that Samael blazed across the sky. The bond they shared was of mutual admiration and a profound connection that seemed destined to endure across the eons. Solas revered Samael's clarity of purpose, while he, in turn, found wisdom in her astrological musings.
However, in the vastness of creation, there lurked a force that would challenge the very foundations of their celestial bond. It was Pride, a creation of God meant to instill a sense of accomplishment and satisfaction in the fruits of one's labor. Intended for good, Pride was to be a reflection of divine achievement, a celebration of the beauty and wonder of creation.
But Pride, infused with the potential for greatness, turned rogue. It rebelled against its intended nature, becoming an entity that whispered of superiority and self-exaltation. Samael, once immune to such thoughts, began to succumb to Pride's taunts. The once humble servant of light started to see himself as above his station, deserving of adoration and worship, a figure equal to the Most High.
This seduction of ego was Samael's undoing. He fell from the graces of Heaven, his descent a tragic arc that tore him from his place amongst the archangels. With his fall, Samael shed his name, adopting the moniker of Lucifer Morningstar, a bitter reminder of the dawn he once heralded.
Solas, the Angel of Astrology, watched as the light of her companion dimmed, tainted by the shadows of Pride. Her heart, bound to Samael's by celestial fate, could not bear the separation. In a fateful decision, driven by a love that defied the heavens, Solas followed Samael's descent, as did other angels who had been swayed by the rebellion.
They became the Fallen Angels, a host of celestial beings who had forsaken their place in the firmament for the uncertain and tumultuous realm below. Solas's once revered astrological guidance now served a different purpose, charting the fates of mortals and the new kingdom they inhabited.
The tale of Lucifer Morningstar and the Fallen Angels, including the wise Solas, is one etched in the annals of time—a poignant reminder of the perils of Pride and the enduring power of bonds formed in the light, even when cast into the deepest of shadows.
As the echoes of their fall from grace resounded through the celestial void, Lucifer Morningstar and the cadre of Fallen Angels sought to carve out a realm of their own, a dominion where they could reign unchallenged. It was in this tumultuous search that Lucifer encountered Lilith, the first wife of Adam, whose spirit bore the mark of independence and strength. She had been cast aside, her story untold, her essence a mirror of the defiance that now coursed through Lucifer's veins.
In a grand gesture that would forever alter the tides of the underworld, Lucifer offered Lilith a crown of shadows and flame, inviting her to stand by his side as his equal. Together, they would be the King and Queen of a newly forged kingdom, a place where the discarded and rebellious could find refuge—a realm they named Hell.
Solas, the Angel of Astrology, witnessed this union with a heart heavy with sorrow and wonder. She, along with the other Fallen Angels, followed Lucifer and Lilith into the depths, their celestial light now but a haunting glimmer amidst the infernal darkness. The once-illustrious beings took up residence in this kingdom of the forsaken, their divine essence now entwined with the fabric of Hell itself.
Amidst the growing power of this underworld monarchy, Pride, the very being that had contributed to their fall, emerged as a figure of cunning and ambition. With a mind sharpened by the lessons of his own creation, Pride, who would later be recognized as the leader of the Seven Deadly Sins, sought to extend his influence further.
Pride approached the new rulers of Hell, Lucifer and Lilith, with a proposition that bore the weight of temptation. He offered himself as a servant to their cause, a being willing to fulfill any desire or whim, if only they would grant him companions, siblings who would stand as monuments to the manifold aspects of sin. This dark pantheon would serve as the embodiment of the vices that plagued humanity, a testament to the power that Lucifer and Lilith now wielded.
Lucifer and Lilith, intrigued by the prospect of extending their dominion over the very nature of sin, accepted Pride's offer. From the depths of Hell and the cunning machinations of its rulers, the Seven Deadly Sins were born, each a reflection of the human condition and a tool for the manipulation of souls.
Thus, the reign of Lucifer Morningstar and Lilith, alongside Solas and the Fallen Angels, was solidified, their legacy interwoven with the threads of temptation, rebellion, and the eternal dance of light and dark. Pride stood among them, not just as a catalyst for their downfall, but as a cornerstone of the infernal hierarchy they had established, a master of machinations in a kingdom born from defiance.
In the shadowed halls of their infernal palace, the union of Lucifer Morningstar and Lilith was not only a consolidation of power but also the genesis of a new legacy. From their dark matrimony, a profound event unfolded that would echo throughout the annals of both celestial and infernal history. Lilith, the embodiment of independence and rebellion, gave birth to twins, a son and a daughter, who would carry the lineage of their formidable parents.
The firstborn was Cain, a son whose name would become synonymous with the weight of legacy and the complexities of fate. As the oldest twin, he inherited a measure of his father's formidable presence and his mother's untamed spirit. Cain was destined to walk a path marked by the duality of his heritage, a figure both revered and feared in the vast expanses of Hell and beyond.
Following Cain into the world was Charlie, his twin sister, younger by mere moments yet equally formidable in her potential. Charlie was a beacon of her parents' tenacity and strength, a princess of the underworld with eyes that held the flickering flames of Hell and the unyielding resolve of her lineage. Together, the twins represented a new chapter in the saga of their parents, one that would intertwine the destinies of Heaven, Earth, and Hell.
Lucifer, now a father, found himself contemplating the future of his children within the grand tapestry of existence. With the birth of Cain and Charlie, the King and Queen of Hell had sired heirs to their dark throne, beings who embodied both the celestial spark of their angelic origins and the smoldering defiance of their fallen state.
Solas, along with the Fallen Angels, observed the growth of the twins with a mixture of pride and trepidation, knowing that the paths of Cain and Charlie would be laden with trials and tribulations born from their parents' monumental choices. Pride, ever the watchful entity, saw in the twins a new opportunity to weave his influence through the sinews of sin and ambition.
As Cain and Charlie grew, so too did the realm of Hell, evolving under the watchful eyes of its rulers and their court. Lucifer and Lilith, now not only monarchs but also parents, had to navigate the complexities of raising their offspring in a kingdom forged from rebellion, a place where every shadow held a lesson, and every flame a whisper of their eternal legacy.
Centuries passed, and Hell's chronicle unfurled further, its pages filled with the stories of conquests, the reigns of kings and queens, and the intricate dance of power and desire. It was within this ever-shifting landscape that Cain, the firstborn son of Lucifer Morningstar and Lilith, came of age—a figure shaped by the dual forces of his heritage, chiseled by the relentless passage of time.
Cain, whose existence was a testament to the complex nature of legacy, found himself drawn to the very being that had once been the catalyst for his family's fall from the celestial realm—Pride. The relationship between Cain and Pride was an enigma, a confluence of ambition and allure that transcended the bounds of ordinary understanding. It was a partnership that melded the essence of the eldest twin's profound lineage with the cunning and charismatic nature of the Sin's leader.
To Lucifer, this alliance was a source of consternation. He had watched Pride's ascent with a wary eye, knowing all too well the seductive and corrosive nature of the Sin. Lucifer's own history with Pride was a tapestry of triumph and tragedy, and the thought of his son entwined with such an entity filled him with a sense of foreboding dismay.
Lucifer's concerns were not born solely of the past; they were also a reflection of a father's protective instincts, the desire to shield his progeny from the potential pitfalls of such a union. He understood the allure that Pride possessed, its ability to ensnare and entangle, and he feared for the implications that Cain's relationship with Pride might have—not just for his son, but for the delicate equilibrium of Hell itself.
Despite his trepidation, Lucifer was also cognizant of the inevitability of change and the indomitable will that his children had inherited. Cain, much like his father, was a being of strong convictions and resolute determination, and his connection with Pride was not one to be easily swayed by paternal concern.
As the relationship between Cain and Pride deepened, it became clear that the threads of destiny were weaving a new narrative, one that would intertwine with the legacy of Lucifer Morningstar and the intricate history of Hell. This union, born of the infernal and the sinful, promised to be a chapter filled with intrigue and the potential to reshape the underworld in ways that would challenge even the most steadfast of rulers.
While Cain pursued a path that entwined him with Pride and the intricate politics of Hell, his twin sister Charlie embarked on a journey that starkly contrasted the ambitions of her brother and the expectations of their infernal lineage. Possessing a heart that harbored an unconventional vision for the damned souls around her, Charlie imagined a future where redemption was not merely a forgotten concept, but an attainable reality.
Driven by a compassionate spirit and a desire to alter the fate of the fallen, Charlie conceived of the Hazbin Hotel, a refuge within the bowels of Hell where sinners could seek redemption. This establishment was her dream made manifest, a place where the condemned could rehabilitate, transform, and perhaps, find a path back to the light from which they had once descended.
Lucifer Morningstar observed his daughter's endeavors with a mixture of skepticism and bemusement. The idea of rehabilitating the damned seemed to him an exercise in futility, an idealistic pursuit in a realm that thrived on the currency of sin and eternal punishment. He saw Hell as a final destination, a place designed to be inescapable and immutable in its purpose. The notion of a hotel that sought to reverse the very nature of its guests' damnation was, in his eyes, a fanciful dream unlikely to bear fruit.
Abilities
Hellfire Convergence Active
Description: Summons a torrent of hellfire to engulf a target area, incinerating foes with the essence of the underworld.
Drawbacks: The intense concentration required to control the hellfire can leave the user physically drained, and there is a risk of the fire spreading beyond the intended target area if not managed carefully Soul Reckoning Active
Description: Seizes the souls of the damned, compelling them to materialize and fight on the user's behalf for a limited time.
Drawbacks: The summoned souls may not always be entirely obedient, and the act of compelling lost souls can take a moral and spiritual toll on the user. Tormenting Visions Active
Description: Unleashes a psychic assault that overwhelms an enemy's mind with their deepest fears and regrets.
Drawbacks: The ability requires direct eye contact or a deep connection with the target, and overuse can lead to diminishing returns as targets grow resistant to their own fears. Abyssal Gateway Active
Description: Opens a portal to any location within Hell, allowing for instantaneous travel.
Drawbacks: Frequent use can destabilize the fabric of Hell's domains, and enemies may follow through the portal if not closed promptly. Crown of Thorns Active
Description: Bestows a crown upon an adversary that induces excruciating pain and saps their willpower, making them susceptible to influence.
Drawbacks: The crown's effect is temporary, and its use can be mentally taxing, requiring a period of rest before it can be used again. Infernal Fortitude Passive
Description: Grants the user enhanced endurance and resistance to both physical and magical damage, born from ruling the harshest realms of Hell.
Drawbacks: The user may become overconfident in their durability, potentially neglecting defensive strategies in battle Aura of Despair Passive
Description: A passive aura that saps the morale and determination of those nearby, instilling a sense of hopelessness.
Drawbacks: Allies may also be affected if they are not shielded from the aura, and it can create an oppressive atmosphere that impacts the user over time. Demonic Charisma Passive
Description: Exudes a magnetic pull that can sway the minds of the weak-willed, making them more amenable to the user's commands.
Drawbacks: Strong-willed individuals may resist or become hostile to the manipulation, and reliance on charisma can lead to underdeveloped relationships based on genuine trust. Lord of the Flies Passive
Description: Commands the loyalty of infernal creatures and insects, which can be used for surveillance or as a distraction in combat.
Drawbacks: The creatures are vulnerable to purification and extermination spells, and their presence can be unsettling to allies. Eyes of Perdition Passive
Description: Allows the user to see through illusions, lies, and deceit, revealing the hidden truth of matters.
Drawbacks: Constant exposure to the dark realities of the world can lead to cynicism and a jaded outlook, potentially isolating the user from genuine connections.
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Ezra Wolfe Sr.
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character name | |
---|---|
name | Ezra Mitchell Wolfe Sr. |
age | 36. |
pronouns | He/Him/His. |
origin | Earth/America |
height 6ft.
weight 190lbs.
eyes Green.
hair black.
scars scars.
face claim AI Generated.
languages languages.
etnicity American.
parents
Mitchell Wolfe {father}.
mbti mbti.
alignment Natural.
== Positive Traits ==
1. Courageous: Ezra is known for his bravery and willingness to face danger head-on, especially when protecting his pack or loved ones.
2. Loyal: He is fiercely loyal to his friends, family, and pack members, often putting their needs above his own.
3. Charismatic: With his natural charm and commanding presence, Ezra can inspire and motivate those around him.
4. Resilient: No matter the setback, Ezra bounces back with renewed determination and strength.
5. Intelligent: His sharp intellect allows him to strategize effectively and think critically in complex situations.
== Neutral Traits ==
1. Private: Ezra tends to keep his personal thoughts and feelings to himself, preferring not to reveal too much.
2. Stoic: He often maintains a calm and composed demeanor, rarely showing emotion unless it's necessary.
3. Adaptive: Ezra is capable of adjusting to new situations and challenges with relative ease.
4. Observant: He pays close attention to his surroundings and the behavior of others, gathering information passively.
5. Mysterious: There's an air of mystery about Ezra, as he doesn't readily disclose his past or the full extent of his abilities.== Negative Traits ==
1. Stubborn: Once he's made up his mind, it's difficult to convince Ezra to change his course of action.
2. Vengeful: If wronged, Ezra can hold a grudge and may seek retribution, sometimes to his own detriment.
3. Secretive: His tendency to keep secrets can create distrust among those who expect transparency from their leader.
4. Dominant: As an Alpha, Ezra can be overly assertive or aggressive in asserting his authority, which can intimidate others.
5. Impulsive: In moments of high stress or anger, Ezra may act without considering the long-term consequences.
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Biography
Upon returning to the 'Wolfe Estate', the boys grandfather gave him to his father who had stayed home. Due to the fact he feared seeing the look on Prue's face for what had to be done. After all he knew, Prue wouldn't know what to do with a werewolf for a son. It was then that Mitchell named his son 'Ezra Mitchell Wolfe'. Ezra after his grandfather, the then Alpha Leader and Mitchell after himself. From that day on, Ezra became spoiled by the Wolfe Family and the Silver Moon Pack. Well he was spoiled for now, but everyone knew it would end sooner or later.
As a baby, Ezra was known to be quiet the active one. Always looking around at his surroundings. Getting everyones' attention by making funny notices. Crawling to the nearest stand table and trying to stand up. It was also around the time where he started to show the ability to move things with his minds. This became to the conclusion by his family, that his mother must of been a witch and didn't even know it. He also shown the ability to talk to his family in their minds when he wanted something important.
At the age of 2, Ezra would always run around the house and getting into things he wasn't supposed to. It was also around the time where his father brought home a girl. Curious about her, he ran to her and tilted his head at her. His face he had held, almost asked 'who are you'. This earned him a pick up by his father and it was then his father introduce the girl as 'Cassandra Sanders'. Smiling from his dad and to the girl, he reached for her to take him. Which of course the girl did and it was then Ezra had a better look at her.
A year later, a month after his birthday. Cassandra gave birth to a baby girl named Juliet Wolfe. A month later, Ezra's father married Cassandra making her his step-mother. Unlike evil step-mothers in fairy tales, she treated Ezra like her own. Which of course was the result of him ignoring the new baby for almost a month. He would even ignore his step-mother as well, but Cassandra knew it was normal. Normal for someone to quickly grow attach to someone and to have someone new come along.
By the time Ezra turned 5 years old. Everything changed for the young boy. With his grandfather in the hospital sick, his father became the Alpha in act. This had his father overwhelmed with running he pack. Not to mention his father getting him started in learning how to be an Alpha Leader for then the time comes. Which of course didn't settle well for the 5 year old. It was often known that his step-mother would come to his rescue from the lessons.
A year later, Ezra age 6 and is little sister Juliet age 3 gained a little brother named Max Wolfe. While is little sister was thrilled to be a big sister, who was still getting used to having Juliet as a sister wasn't happy. He would ignore is the new baby in the household for a month. It was then is father got fed up with his attitude and decided to do something about it. His father grounded him and put on hardcore lessons on behaving. This didn't settle well for the 6 year old.
It was then he changed his behavior from ignoring his younger siblings to fully protecting them. Around the same time, his grandfather who had been ill for a year had finally passed. This making his father the new Alpha Leader and him the future Alpha Leader. When he learned of this he went outside to the playground and just sat on the swings. It was then his childhood friend, {Beta} came to him an comfort him. He was closer to his grandfather than he ever was with his own father.
At the age of 13, Ezra learned his father wanted him to mate with {Beta} when they get older. This of course didn't settle well with him. He had confronted his father telling he, he should let him find his own mate. Which of coursed ended up with him getting into trouble and more lessons on how to be an Alpha. It was then his personality changed. He even knew {Beta} can see it, but knew the real him since she was the only one he should his true side too.
Two years later, 15 year old Ezra met a girl named Crystal Davis. He had met her at a party that the then football captain was throwing and had invited him. After all he had joined the school team and Crystal was a cheerleader. The two started to hang out more and more, which didn't make his father happy. He had found his mate in a human girl, someone who didn't know werewolves existed. Though, he didn't know that one night with her would change his life forever.
Learning of Crystal's pregnancy ended up marrying her at a young age. He was there by her side everyday and went to the store late at night if she didn't anything. He would often confide in Men when he wasn't sure what he was doing. When it came the time for the birth of his children, he had turned 16 years old.
Once the twins were born, Crystal had died in child birth. This didn't go well for Ezra that he had ran, he wasn't sure he could even handle being a single father. He had named his children Ezra Wolfe Jr. and Annabella Wolfe.
As years past by, Ezra finished school and went to college to make a better living for himself. He eventually graduated from business school and opened up his own business. He couldn't have down it without the help of his childhood friend {Beta}.
By the time he reached the age of 24, his father passed away making him the new Alpha Leader. Around the same time, he picked Menolly to be his Beta. She was the only one he really got along with and who was always there for him.
A year later, his mother Cassandra Wolfe, died leaving him to raise his younger siblings. The now 35 year old Alpha, had it all. A business that gave him billions of dollars something that his father and grandfather couldn't of done. Even if Ezra was born into money, he still worked his way up. He even took in a girl by the name of {Wolf Child}, only because he had turned her while trying to save her from a vampire. Ever since then, he had felt guilty and still does about turning her into a werewolf. Which leads Ezra in getting anything {Wolf Child} needs as well as his own daughter Annabella.
Abilities
Lunar Empowerment Active
Description: Ezra can draw power from the moon to enhance his physical strength and magical abilities. The closer the moon is to its full phase, the stronger he becomes.
Drawbacks: During the new moon, Ezra's powers are at their weakest, leaving him vulnerable to attacks and less effective in using his abilities. Sinful Persuasion Active
Description: As the Grandson of Pride, Ezra can tap into the sin of pride to influence others, swaying them to his will with unnatural charisma.
Drawback: Overuse of this ability can cause Ezra to succumb to his own pride, making him overconfident and reckless. Beastial Transformation Active
Description: Ezra can transform into a werewolf at will, gaining heightened senses, speed, and ferocity.
Drawback: The transformation is painful and requires a period of rest afterward. If Ezra stays in werewolf form for too long, he risks losing his human consciousness. Witch's Whisper Active
Description: As a witch, Ezra can cast spells and incantations with a mere whisper, allowing for stealthy use of magic.
Drawback: Whispered spells are less powerful than those spoken aloud, and if Ezra is rendered mute or unable to speak, he cannot cast spells. Sinful Surge Active
Description: Ezra can channel the power of one of the 7 deadly sins for a short burst, granting him supernatural abilities related to that sin.
Drawback: After using Sinful Surge, Ezra must endure a period of exhaustion proportional to the time spent using the power, and he experiences a temporary increase in the corresponding sin's influence over him. Lunar Regeneration Passive
Description: Ezra heals at an accelerated rate during the night, especially under the moonlight.
Drawback: His healing abilities are significantly reduced during the day and non-existent during a solar eclipse. Pack Intuition Passive
Description: As an Alpha werewolf, Ezra has an innate sense of the emotional and physical state of his pack members, regardless of distance.
Drawback: This constant connection can be mentally taxing and distracting, making it difficult for Ezra to focus on his own needs or tasks. Witch's Resilience Passive
Description: Ezra has a natural resistance to magical attacks and spells due to his witch heritage.
Drawback: This passive ability makes him more susceptible to physical attacks, as his body prioritizes magical defense over physical. Sin's Insight Passive
Description: Ezra can sense the presence of sin in others, giving him insight into their vices and weaknesses.
Drawback: Being constantly aware of sin can be mentally draining and may lead Ezra to become judgmental or develop a superiority complex. Alpha Presence Passive
Description: Ezra exudes an aura of leadership and authority that passively affects those around him, making them more likely to follow his lead.
Drawback: This aura can sometimes affect those Ezra does not intend to influence, leading to unwanted attention or conflict.
Ezra's abilities reflect his complex heritage as a werewolf-witch and the Grandson of Pride, each with its own strengths and vulnerabilities.
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Packmates
character name
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character name | |
---|---|
name | name here. |
age | age here. |
pronouns | pronouns here. |
origin | origin here. |
height height.
weight weight.
eyes eye color.
hair hair color.
scars scars.
face claim face claim.
languages languages.
etnicity ethnicity.
parents parents.
mbti mbti.
alignment alignment.
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Biography
Abilities
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